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Super mario bros deluxe level editor
Super mario bros deluxe level editor










The "Level Clear" theme from Super Mario Bros. When the remaining time ends in identical double-digits, fireworks go off behind the castle, with 11 setting off one firework, 22 setting off two, and so on (if (timer%100)%11 = 0, (timer%100)/11 fireworks appear). In New Super Mario Bros., fireworks are once again a fairly common feature. As with the game's predecessor, each firework is worth 500 points. Super Mario Bros.: The Lost Levels įireworks appear at the end of a level of Super Mario Bros.: The Lost Levels if the last digit of the coin count and the timer match – three for an odd number and six for an even number (if coins%10 = timer%10, 3((timer–1)%2)+3 fireworks appear). Each explosion awards the player with 500 points. Īt the end of every level in Super Mario Bros., with the exception of a castle level, fireworks go off when Mario or Luigi enters the fortress if the last number in the timer when hitting the flagpole is a 1, 3, or 6 the number of fireworks is equal to the last digit of the timer. History Super Mario series Super Mario Bros.

  • 1.9.2 Donkey Kong Country animated series.
  • 1.9.1 The Adventures of Super Mario Bros.
  • 1.4 Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions.
  • super mario bros deluxe level editor

    1.3 Super Mario RPG: Legend of the Seven Stars.1.1.9 Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2.1.1.8 Super Mario 3D World / Super Mario 3D World + Bowser's Fury.

    super mario bros deluxe level editor

    U / New Super Luigi U / New Super Mario Bros. 1.1.2 Super Mario Bros.: The Lost Levels.












    Super mario bros deluxe level editor